藝術機構/中心

動漫基地

Comix Homebase

動漫基地簡介

踏進二十一世紀,香港動漫作品百花齊放,極需一個作為展示和交流、連繫本土與國際的匯合點,有見及此,「動漫基地」正式在灣仔成立,為香港動漫事業,揭開蓬勃而成熟發展的重要一頁,藉而推動藝術社區的創意活力。

「動漫基地」是香港藝術中心和市區重建局的合作項目,也是市建局首個以文化創意為營運主題的項目。位於茂蘿街、巴路士街十幢擁有百年歷史、被評為二級歷史建築的戰前樓宇,活化成與社區連結的「動漫基地」。茂蘿街的六幢建築被保留活化,至於巴路士街則保留了其餘四幢建築物的外牆直立面,另闢開放空間進行各式活動。

動漫作品足跡處處,跟大眾生活息息相關,也是青少年不可或缺的成長元素,擁有流行文化的滲透力和影響力,對美學藝術、文化教育,起着舉足輕重的推廣作用。事實上,香港是繼日本和美國之後的全球第三大漫畫市場,地位與潛力不容忽視,其發展至形重要。

「動漫基地」的落成,有着充滿指標性的意義。它不僅是灣仔的新文化地標,還讓灣仔成為香港首個以本地動漫為主題的藝術社區,塗上多元藝術文化風貌。「動漫基地」亦肩負起本地與世界各地動漫藝術重要溝通平台的重任,有了一個凝聚交流的基地,以孕育和鞏固動漫人才與相關產物,能為香港催生更豐碩的文化資產,藉而推動創意工業,於本地、亞洲,以至全世界昂然發展。

「動漫基地」選址灣仔,其實灣仔與香港動漫歷史早已建立微妙的關係。上世紀六、七十年代,香港漫畫殿堂級人物黃玉郎、上官小寶等等,就曾於灣仔成長,如果說香港漫畫在灣仔萌芽,也不為過;每年一度的「香港動漫節」,就在灣仔的香港會議展覽中心舉行;灣仔區動漫店林立,188商場就有多家進駐,加上毗鄰的漫畫Café,為漫畫迷提供聚腳地和好去處。

「動漫基地」地面臨街部分,是跟藝術社區有關的零售店,以及約三百平方米的露天公共空間,一樓設有餐廳,二樓和三樓是跟項目文化創意主題有關的工作室、活動和展覽空間,四樓則為展覽廳。綜合與動漫相關的教育、創作、產品、零售、存檔,是業界健全發展的濃縮模型,循環不息。我們相信,通過如此的配套設備,能支援香港動漫業長遠發展打穩基石,讓本地動漫邁進新里程。

 

As we embark on the 21st century, Hong Kong's flourishing comics and animation industries are in great need for an exhibition hub and centre for exchange that connects local artists with the international community. In light of this need, Comix Home Base is now established in Wan Chai. It is an important first step attesting to the maturity of Hong Kong's comics and animation industries, promoting innovation and injecting artistic energy into the local community. Comix Home Base is a collaborative project by the Hong Kong Arts Centre and the Urban Renewal Authority (URA). It is also the URA's first project focusing on cultural and creative industries. A revitalisation of a cluster of ten pre-war Grade 2 historic buildings on Mallory Street and Barrows Street, Comix Home Base serves as an important connector to the neighbourhood. Six buildings on Mallory Street and the façade of four other Burrows Street buildings have been adaptively reused. In addition, there are open spaces for other activities. Comics and animation arts are omnipresent; they are intimately related to everyday life and are indispensable to the development of children and youths. Since they are endowed with popular culture's immense influence and penetrating power, comics and animation also play an important role in the promotion of arts and cultural education. In fact, Hong Kong is the world's third largest comics market, after Japan and the United States. We should not overlook the potential of comics and animation, let alone the shape of their future. The establishment of Comix Home Base not only provides a new cultural landmark in Wan Chai but also brands Wan Chai as Hong Kong's first art community for homegrown comics and animation, adding much diversity to the district. Besides, Comix Home Base acts as a platform for the communication and interchange between local and overseas artists. With a place to meet and interact, comics and animation talents are nurtured and related products are promoted, fostering the growth of this art form into an even richer asset for Hong Kong. In other words, Comix Home Base has the power to strengthen the development of creative industries both locally and regionally, as well as on the global scale. Wan Chai has long been intertwined with segments of Hong Kong's comics history. Prominent artists such as Tony Wong Yuk-long and Seung-gun Siu-bo grew up in Wan Chai in the 1960s and 1970s: it is not an overstatement that Wan Chai was the cradle for local comics. The annual Animation-Comic-Game Hong Kong is also held at the Hong Kong Convention and Exhibition Centre in the district. Besides, there are many comics and animation shops in Wan Chai, with a large number located in the Oriental 188 Shopping Centre. In addition, the book cafés nearby specialise in comics, making this venue an ideal meeting place. The ground floor of Comix Home Base comprises art-related retail stores and a 300-metre public open space. Small-scale food & beverage facilities are located on the first floor. Second and third floors offer work spaces as well as venues for events and exhibitions, while the exhibition hall is located on the fourth floor. Together with education, creative works, production spaces, retail outlets and documentation storage devoted to comics and animation, they constitute a compact, sustaining model for the industries. We believe all these supporting facilities can serve as solid foundations for the long-term development of the local comics and animation industries.